Tetris Couldn't Win at This Gaming Ceremony — An Additional Classification Could Fix That
As any major prize-giving event nears, you'll find an outcry for the addition additional classifications to acknowledge unsung work and delight the spirits of fans with niche passions.
Another commentator previously argued advocating for terror-themed awards. That would be fantastic. The same goes for strategy board titles, representing a dedicated supporter's campaign. Yet I need to apologize in advance when I prioritize just as with other dedicated enthusiasts, there's a strong justification supporting my request is the most urgent above others. This is the request: It's essential to create a classification for brain-teasing titles.
The Genre Classification Challenge
Categorizing art by genre isn't exact; it remains highly personal, and typically generate discussions resulting in unclear classifications. This explains why film award organizations steer clear of genre categories. But it is an essential concession in the world of interactive entertainment, showing incredible range they barely qualify as a single art form.
For comprehensive acknowledgment of achievement in video games to be recognized, and to ensure all game types to have a chance for representation, classification by type becomes crucial.
Current Gaming Award Categories
Leading game ceremonies offer these classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Together, these six categories successfully include many game types, making space possible for most games within them.
This doesn't apply to puzzle games. There’s simply nowhere to accommodate them. Examine these examples from this year’s best games, each quite distinct: building puzzles in a particular game, fast-paced pattern recognition of another game, engaging interpersonal challenges in another game. What category would fit them within current classifications? Simply put, no category fits.
Recognition Challenges
There are dozens of brilliant puzzle games launched regularly without proper recognition at major award shows, except when they manage to fit for categories like Handheld titles, VR/AR Game, or the intensely contested Indie races.
- A renowned logic title got overlooked for anything during that awards season
- Another imaginative release received no nominations during that ceremony
- Well-received sorting experience was overlooked that year
- Only a few brain-teasers managed to sneak into independent or mobile categories
Value of Brain-Teasers
Commonly they're modest productions, but the art in brain-teasers is of massive significance. Iconic mobile puzzle games rank among the most-played games worldwide and have been for over a decade.
The iconic tile-matching title rivals popular creative games for the title of most purchased experience; it’s also in the running for best game of all time. Logic titles represent cornerstones within interactive entertainment, and engaging with almost every other genre.
Recommendation and Reasoning
Logic titles wouldn't face this problem. One could readily select five nominees with fascinating, diverse, deserving games annually without trouble — perhaps, with difficulty, because you’d have to leave so many good games out.
Restating the point, these include experiences lacking appropriate categories at major gaming awards. Puzzle game makers function at the demanding boundary of video game design, creating some of most fundamental forms within interactive entertainment. Comparable to film action specialists, they deserve recognition. Don't make them wait decades.